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//! Segmented lock-free hash tables.
//!
//! Segmented hash tables divide their entries between a number of smaller logical
//! hash tables, or segments. Each segment is entirely independent from the others,
//! and entries are never relocated across segment boundaries.
//!
//! In the context of this crate, a segment refers specifically to an array of bucket
//! pointers. The number of segments in a hash table is rounded up to the nearest
//! power of two; this is so that selecting the segment for a key is no more than a
//! right shift to select the most significant bits of a hashed key.
//!
//! Each segment is entirely independent from the others, all operations can be
//! performed concurrently by multiple threads. Should a set of threads be operating
//! on disjoint sets of segments, the only synchronization between them will be
//! destructive interference as they access and update the bucket array pointer and
//! length for each segment.
//!
//! Compared to the unsegmented hash tables in this crate, the segmented hash tables
//! have higher concurrent write throughput for disjoint sets of keys. However, the
//! segmented hash tables have slightly lower read and single-threaded write
//! throughput. This is because the segmenting structure adds another layer of
//! indirection between the hash table and its buckets.
//!
//! The idea for segmenting hash tables was inspired by the [`ConcurrentHashMap`]
//! from OpenJDK 7, which consists of a number of separately-locked segments. OpenJDK
//! 8 introduced a striped concurrent hash map that stripes a set of bucket locks
//! across the set of buckets using the least significant bits of hashed keys.
//!
//! [`ConcurrentHashMap`]: https://github.com/openjdk-mirror/jdk7u-jdk/blob/master/src/share/classes/java/util/concurrent/ConcurrentHashMap.java

pub mod map;

pub use map::HashMap;