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RealityAccessor

Trait RealityAccessor 

Source
pub trait RealityAccessor: Send + Sync {
    // Required methods
    fn get_level<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Option<RealityLevel>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get_config<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Option<RealityConfig>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

Trait for accessing reality subsystem

Required Methods§

Source

fn get_level<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Option<RealityLevel>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get current reality level

Source

fn get_config<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Option<RealityConfig>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Get reality configuration

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§