Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_SRGB_TO_FLOAT_EXPONENT [−][src]
pub const D3D12_SRGB_TO_FLOAT_EXPONENT: f32 = 2.4f32;
pub const D3D12_SRGB_TO_FLOAT_EXPONENT: f32 = 2.4f32;