Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_MAX_LIVE_STATIC_SAMPLERS [−][src]
pub const D3D12_MAX_LIVE_STATIC_SAMPLERS: u32 = 2032u32;
pub const D3D12_MAX_LIVE_STATIC_SAMPLERS: u32 = 2032u32;