Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT [−][src]
#[repr(C)]pub struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT {
pub Input: D3D11_AUTHENTICATED_QUERY_INPUT,
pub ProcessIndex: u32,
}
Fields
Input: D3D11_AUTHENTICATED_QUERY_INPUT
ProcessIndex: u32
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more