Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT [−][src]
#[repr(C)]pub struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT {
pub Output: D3D11_AUTHENTICATED_QUERY_OUTPUT,
pub DeviceHandle: HANDLE,
pub CryptoSessionHandle: HANDLE,
pub OutputIDCount: u32,
}
Fields
Output: D3D11_AUTHENTICATED_QUERY_OUTPUT
DeviceHandle: HANDLE
CryptoSessionHandle: HANDLE
OutputIDCount: u32
Trait Implementations
type DefaultType = Self
Converts from Self::DefaultType
to Result<T>
.
Returns a pointer for setting the object’s value via an ABI call.
Auto Trait Implementations
Blanket Implementations
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