Constant mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_SRGB_TO_FLOAT_OFFSET [−][src]
pub const D3D11_SRGB_TO_FLOAT_OFFSET: f32 = 0.055f32;
pub const D3D11_SRGB_TO_FLOAT_OFFSET: f32 = 0.055f32;