Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::IDWriteFontFamily [−][src]
#[repr(transparent)]pub struct IDWriteFontFamily(_);
Implementations
pub unsafe fn GetFirstMatchingFont(
&self,
weight: DWRITE_FONT_WEIGHT,
stretch: DWRITE_FONT_STRETCH,
style: DWRITE_FONT_STYLE
) -> Result<IDWriteFont>
pub unsafe fn GetMatchingFonts(
&self,
weight: DWRITE_FONT_WEIGHT,
stretch: DWRITE_FONT_STRETCH,
style: DWRITE_FONT_STYLE
) -> Result<IDWriteFontList>
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
type Vtable = IDWriteFontFamily_abi
Returns the vtable for an assumed interface. The name comes from Box::assume_init()
as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for IDWriteFontFamily
impl !Send for IDWriteFontFamily
impl !Sync for IDWriteFontFamily
impl Unpin for IDWriteFontFamily
impl UnwindSafe for IDWriteFontFamily
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more