Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::DWRITE_GLYPH_RUN [−][src]
#[repr(C)]pub struct DWRITE_GLYPH_RUN { pub fontFace: Option<IDWriteFontFace>, pub fontEmSize: f32, pub glyphCount: u32, pub glyphIndices: *mut u16, pub glyphAdvances: *mut f32, pub glyphOffsets: *mut DWRITE_GLYPH_OFFSET, pub isSideways: BOOL, pub bidiLevel: u32, }
Fields
fontFace: Option<IDWriteFontFace>
fontEmSize: f32
glyphCount: u32
glyphIndices: *mut u16
glyphAdvances: *mut f32
glyphOffsets: *mut DWRITE_GLYPH_OFFSET
isSideways: BOOL
bidiLevel: u32
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for DWRITE_GLYPH_RUN
impl !Send for DWRITE_GLYPH_RUN
impl !Sync for DWRITE_GLYPH_RUN
impl Unpin for DWRITE_GLYPH_RUN
impl UnwindSafe for DWRITE_GLYPH_RUN
Blanket Implementations
Mutably borrows from an owned value. Read more