Struct mltg_bindings::Windows::Win32::Graphics::DirectWrite::DWRITE_GLYPH_RUN[][src]

#[repr(C)]
pub struct DWRITE_GLYPH_RUN { pub fontFace: Option<IDWriteFontFace>, pub fontEmSize: f32, pub glyphCount: u32, pub glyphIndices: *mut u16, pub glyphAdvances: *mut f32, pub glyphOffsets: *mut DWRITE_GLYPH_OFFSET, pub isSideways: BOOL, pub bidiLevel: u32, }

Fields

fontFace: Option<IDWriteFontFace>fontEmSize: f32glyphCount: u32glyphIndices: *mut u16glyphAdvances: *mut f32glyphOffsets: *mut DWRITE_GLYPH_OFFSETisSideways: BOOLbidiLevel: u32

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