Union mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RESOURCE_BARRIER_0[][src]

#[repr(C)]
pub union D3D12_RESOURCE_BARRIER_0 {
    pub Transition: D3D12_RESOURCE_TRANSITION_BARRIER_abi,
    pub Aliasing: D3D12_RESOURCE_ALIASING_BARRIER_abi,
    pub UAV: D3D12_RESOURCE_UAV_BARRIER_abi,
}

Fields

Transition: D3D12_RESOURCE_TRANSITION_BARRIER_abiAliasing: D3D12_RESOURCE_ALIASING_BARRIER_abiUAV: D3D12_RESOURCE_UAV_BARRIER_abi

Trait Implementations

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Casts the Rust object to its ABI type without copying the object.

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Casts the ABI representation to a Rust object by taking ownership of the bits.

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Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.