Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV[][src]

pub const D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV: D3D12_META_COMMAND_PARAMETER_TYPE;