Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS[][src]

pub const D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS: D3D12_MESSAGE_ID;