Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS[][src]

pub const D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: D3D12_DESCRIPTOR_RANGE_FLAGS;