Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_DECODER_DESC [−][src]
#[repr(C)]pub struct D3D11_VIDEO_DECODER_DESC { pub Guid: Guid, pub SampleWidth: u32, pub SampleHeight: u32, pub OutputFormat: DXGI_FORMAT, }
Fields
Guid: Guid
SampleWidth: u32
SampleHeight: u32
OutputFormat: DXGI_FORMAT
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D11_VIDEO_DECODER_DESC
impl Send for D3D11_VIDEO_DECODER_DESC
impl Sync for D3D11_VIDEO_DECODER_DESC
impl Unpin for D3D11_VIDEO_DECODER_DESC
impl UnwindSafe for D3D11_VIDEO_DECODER_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more