Constant mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_MESSAGE_ID_RESIZETILEPOOL_SHRINK_WITH_MAPPINGS_STILL_DEFINED_PAST_END[][src]

pub const D3D11_MESSAGE_ID_RESIZETILEPOOL_SHRINK_WITH_MAPPINGS_STILL_DEFINED_PAST_END: D3D11_MESSAGE_ID;