Constant mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING[][src]

pub const D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING: D3D11_MESSAGE_ID;