Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::ID3D12CommandQueue [−][src]
#[repr(transparent)]pub struct ID3D12CommandQueue(_);
Implementations
pub unsafe fn GetPrivateData(
&self,
guid: *const Guid,
pdatasize: *mut u32,
pdata: *mut c_void
) -> Result<()>
pub unsafe fn SetPrivateData(
&self,
guid: *const Guid,
datasize: u32,
pdata: *const c_void
) -> Result<()>
pub unsafe fn SetPrivateDataInterface<'a>(
&self,
guid: *const Guid,
pdata: impl IntoParam<'a, IUnknown>
) -> Result<()>
pub unsafe fn UpdateTileMappings<'a>(
&self,
presource: impl IntoParam<'a, ID3D12Resource>,
numresourceregions: u32,
presourceregionstartcoordinates: *const D3D12_TILED_RESOURCE_COORDINATE,
presourceregionsizes: *const D3D12_TILE_REGION_SIZE,
pheap: impl IntoParam<'a, ID3D12Heap>,
numranges: u32,
prangeflags: *const D3D12_TILE_RANGE_FLAGS,
pheaprangestartoffsets: *const u32,
prangetilecounts: *const u32,
flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn CopyTileMappings<'a>(
&self,
pdstresource: impl IntoParam<'a, ID3D12Resource>,
pdstregionstartcoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
psrcresource: impl IntoParam<'a, ID3D12Resource>,
psrcregionstartcoordinate: *const D3D12_TILED_RESOURCE_COORDINATE,
pregionsize: *const D3D12_TILE_REGION_SIZE,
flags: D3D12_TILE_MAPPING_FLAGS
)
pub unsafe fn ExecuteCommandLists(
&self,
numcommandlists: u32,
ppcommandlists: *mut Option<ID3D12CommandList>
)
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
type Vtable = ID3D12CommandQueue_abi
Returns the vtable for an assumed interface. The name comes from Box::assume_init()
as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D12CommandQueue
impl !Send for ID3D12CommandQueue
impl !Sync for ID3D12CommandQueue
impl Unpin for ID3D12CommandQueue
impl UnwindSafe for ID3D12CommandQueue
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more