Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_CACHED_PIPELINE_STATE [−][src]
#[repr(C)]pub struct D3D12_CACHED_PIPELINE_STATE { pub pCachedBlob: *mut c_void, pub CachedBlobSizeInBytes: usize, }
Fields
pCachedBlob: *mut c_void
CachedBlobSizeInBytes: usize
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_CACHED_PIPELINE_STATE
impl !Send for D3D12_CACHED_PIPELINE_STATE
impl !Sync for D3D12_CACHED_PIPELINE_STATE
impl Unpin for D3D12_CACHED_PIPELINE_STATE
impl UnwindSafe for D3D12_CACHED_PIPELINE_STATE
Blanket Implementations
Mutably borrows from an owned value. Read more