Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_VIDEO_SAMPLE_DESC [−][src]
#[repr(C)]pub struct D3D11_VIDEO_SAMPLE_DESC { pub Width: u32, pub Height: u32, pub Format: DXGI_FORMAT, pub ColorSpace: DXGI_COLOR_SPACE_TYPE, }
Fields
Width: u32
Height: u32
Format: DXGI_FORMAT
ColorSpace: DXGI_COLOR_SPACE_TYPE
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D11_VIDEO_SAMPLE_DESC
impl Send for D3D11_VIDEO_SAMPLE_DESC
impl Sync for D3D11_VIDEO_SAMPLE_DESC
impl Unpin for D3D11_VIDEO_SAMPLE_DESC
impl UnwindSafe for D3D11_VIDEO_SAMPLE_DESC
Blanket Implementations
Mutably borrows from an owned value. Read more