Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE[][src]

pub const D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE: D3D12_MESSAGE_ID;