Union mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_RAYTRACING_GEOMETRY_DESC_0 [−][src]
#[repr(C)] pub union D3D12_RAYTRACING_GEOMETRY_DESC_0 { pub Triangles: D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC, pub AABBs: D3D12_RAYTRACING_GEOMETRY_AABBS_DESC, }
Fields
Triangles: D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC
AABBs: D3D12_RAYTRACING_GEOMETRY_AABBS_DESC
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl Send for D3D12_RAYTRACING_GEOMETRY_DESC_0
impl Sync for D3D12_RAYTRACING_GEOMETRY_DESC_0
impl Unpin for D3D12_RAYTRACING_GEOMETRY_DESC_0
Blanket Implementations
Mutably borrows from an owned value. Read more