Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_MEMCPY_DEST [−][src]
#[repr(C)]pub struct D3D12_MEMCPY_DEST { pub pData: *mut c_void, pub RowPitch: usize, pub SlicePitch: usize, }
Fields
pData: *mut c_void
RowPitch: usize
SlicePitch: usize
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D3D12_MEMCPY_DEST
impl !Send for D3D12_MEMCPY_DEST
impl !Sync for D3D12_MEMCPY_DEST
impl Unpin for D3D12_MEMCPY_DEST
impl UnwindSafe for D3D12_MEMCPY_DEST
Blanket Implementations
Mutably borrows from an owned value. Read more