Constant mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_FLOAT_TO_SRGB_OFFSET [−][src]
pub const D3D12_FLOAT_TO_SRGB_OFFSET: f32 = 0.055f32;
pub const D3D12_FLOAT_TO_SRGB_OFFSET: f32 = 0.055f32;