Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::ID3D11FunctionLinkingGraph [−][src]
#[repr(transparent)]pub struct ID3D11FunctionLinkingGraph(_);
Implementations
pub unsafe fn CreateModuleInstance(
&self,
ppmoduleinstance: *mut Option<ID3D11ModuleInstance>,
pperrorbuffer: *mut Option<ID3DBlob>
) -> HRESULT
[src]pub unsafe fn SetInputSignature(
&self,
pinputparameters: *const D3D11_PARAMETER_DESC,
cinputparameters: u32,
ppinputnode: *mut Option<ID3D11LinkingNode>
) -> HRESULT
[src]pub unsafe fn SetOutputSignature(
&self,
poutputparameters: *const D3D11_PARAMETER_DESC,
coutputparameters: u32,
ppoutputnode: *mut Option<ID3D11LinkingNode>
) -> HRESULT
[src]pub unsafe fn CallFunction<'a>(
&self,
pmoduleinstancenamespace: impl IntoParam<'a, PSTR>,
pmodulewithfunctionprototype: impl IntoParam<'a, ID3D11Module>,
pfunctionname: impl IntoParam<'a, PSTR>,
ppcallnode: *mut Option<ID3D11LinkingNode>
) -> HRESULT
[src]pub unsafe fn PassValue<'a>(
&self,
psrcnode: impl IntoParam<'a, ID3D11LinkingNode>,
srcparameterindex: i32,
pdstnode: impl IntoParam<'a, ID3D11LinkingNode>,
dstparameterindex: i32
) -> HRESULT
[src]pub unsafe fn PassValueWithSwizzle<'a>(
&self,
psrcnode: impl IntoParam<'a, ID3D11LinkingNode>,
srcparameterindex: i32,
psrcswizzle: impl IntoParam<'a, PSTR>,
pdstnode: impl IntoParam<'a, ID3D11LinkingNode>,
dstparameterindex: i32,
pdstswizzle: impl IntoParam<'a, PSTR>
) -> HRESULT
[src]Trait Implementations
type Vtable = ID3D11FunctionLinkingGraph_abi
Returns the vtable for an assumed interface. The name comes from Box
’s assume_init
method as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID3D11FunctionLinkingGraph
impl !Send for ID3D11FunctionLinkingGraph
impl !Sync for ID3D11FunctionLinkingGraph
impl Unpin for ID3D11FunctionLinkingGraph
impl UnwindSafe for ID3D11FunctionLinkingGraph
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more