Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D_MATRIX_5X4_F_0_0[][src]

#[repr(C)]
pub struct D2D_MATRIX_5X4_F_0_0 {
Show fields pub _11: f32, pub _12: f32, pub _13: f32, pub _14: f32, pub _21: f32, pub _22: f32, pub _23: f32, pub _24: f32, pub _31: f32, pub _32: f32, pub _33: f32, pub _34: f32, pub _41: f32, pub _42: f32, pub _43: f32, pub _44: f32, pub _51: f32, pub _52: f32, pub _53: f32, pub _54: f32,
}

Fields

_11: f32_12: f32_13: f32_14: f32_21: f32_22: f32_23: f32_24: f32_31: f32_32: f32_33: f32_34: f32_41: f32_42: f32_43: f32_44: f32_51: f32_52: f32_53: f32_54: f32

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