Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::D2D1_FACTORY_OPTIONS [−][src]
#[repr(C)]pub struct D2D1_FACTORY_OPTIONS { pub debugLevel: D2D1_DEBUG_LEVEL, }
Fields
debugLevel: D2D1_DEBUG_LEVEL
Trait Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Auto Trait Implementations
impl RefUnwindSafe for D2D1_FACTORY_OPTIONS
impl Send for D2D1_FACTORY_OPTIONS
impl Sync for D2D1_FACTORY_OPTIONS
impl Unpin for D2D1_FACTORY_OPTIONS
impl UnwindSafe for D2D1_FACTORY_OPTIONS
Blanket Implementations
Mutably borrows from an owned value. Read more