pub trait Stroke {
// Required method
fn stroke(
&self,
dc: &ID2D1DeviceContext5,
brush: &ID2D1Brush,
width: f32,
style: Option<&ID2D1StrokeStyle>
);
}
pub trait Stroke {
// Required method
fn stroke(
&self,
dc: &ID2D1DeviceContext5,
brush: &ID2D1Brush,
width: f32,
style: Option<&ID2D1StrokeStyle>
);
}