Trait mltg::Fill [−][src]
pub trait Fill { fn fill(&self, dc: &ID2D1DeviceContext, brush: &ID2D1Brush); }
Required methods
fn fill(&self, dc: &ID2D1DeviceContext, brush: &ID2D1Brush)
[src]pub trait Fill { fn fill(&self, dc: &ID2D1DeviceContext, brush: &ID2D1Brush); }
fn fill(&self, dc: &ID2D1DeviceContext, brush: &ID2D1Brush)
[src]