[][src]Module minutiae::action

Represents an entity's attempt to mutate the state of itself, another entity, or a cell. These are returned as the result of an entity's transformation function and are run through the universe's simulation engine and applied according to the rules set up there.

Structs

OwnedAction

An action that is associated with a particular entity

Enums

Action
SelfAction

An attempt of an entity to mutate itself.

Traits

CellAction

An attempt of an entity to mutate a cell.

EntityAction

An attempt of an entity to mutate another entity.