Expand description
The common structures and traits.
Enums
- The result of playing a game until it finishes.
Constants
- An absolutely wonderful outcome, e.g. a win.
- An absolutely disastrous outcome, e.g. a loss.
Traits
- Evaluates a game’s positions.
- Defines the rules for a two-player, perfect-knowledge game.
- Defines a method of choosing a move for the current player.
Type Aliases
- An assessment of a game state from the perspective of the player whose turn it is to play. Higher values mean a more favorable state. A draw is defined as a score of zero.