1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
use std::io::IsTerminal;

use owo_colors::Style;

/**
Theme used by [`GraphicalReportHandler`](crate::GraphicalReportHandler) to
render fancy [`Diagnostic`](crate::Diagnostic) reports.

A theme consists of two things: the set of characters to be used for drawing,
and the
[`owo_colors::Style`](https://docs.rs/owo-colors/latest/owo_colors/struct.Style.html)s to be used to paint various items.

You can create your own custom graphical theme using this type, or you can use
one of the predefined ones using the methods below.
*/
#[derive(Debug, Clone)]
pub struct GraphicalTheme {
    /// Characters to be used for drawing.
    pub characters: ThemeCharacters,
    /// Styles to be used for painting.
    pub styles: ThemeStyles,
}

impl GraphicalTheme {
    /// ASCII-art-based graphical drawing, with ANSI styling.
    pub fn ascii() -> Self {
        Self {
            characters: ThemeCharacters::ascii(),
            styles: ThemeStyles::ansi(),
        }
    }

    /// Graphical theme that draws using both ansi colors and unicode
    /// characters.
    ///
    /// Note that full rgb colors aren't enabled by default because they're
    /// an accessibility hazard, especially in the context of terminal themes
    /// that can change the background color and make hardcoded colors illegible.
    /// Such themes typically remap ansi codes properly, treating them more
    /// like CSS classes than specific colors.
    pub fn unicode() -> Self {
        Self {
            characters: ThemeCharacters::unicode(),
            styles: ThemeStyles::ansi(),
        }
    }

    /// Graphical theme that draws in monochrome, while still using unicode
    /// characters.
    pub fn unicode_nocolor() -> Self {
        Self {
            characters: ThemeCharacters::unicode(),
            styles: ThemeStyles::none(),
        }
    }

    /// A "basic" graphical theme that skips colors and unicode characters and
    /// just does monochrome ascii art. If you want a completely non-graphical
    /// rendering of your [`Diagnostic`](crate::Diagnostic)s, check out
    /// [`NarratableReportHandler`](crate::NarratableReportHandler), or write
    /// your own [`ReportHandler`](crate::ReportHandler)
    pub fn none() -> Self {
        Self {
            characters: ThemeCharacters::ascii(),
            styles: ThemeStyles::none(),
        }
    }
}

impl Default for GraphicalTheme {
    fn default() -> Self {
        match std::env::var("NO_COLOR") {
            _ if !std::io::stdout().is_terminal() || !std::io::stderr().is_terminal() => {
                Self::ascii()
            }
            Ok(string) if string != "0" => Self::unicode_nocolor(),
            _ => Self::unicode(),
        }
    }
}

/**
Styles for various parts of graphical rendering for the
[`GraphicalReportHandler`](crate::GraphicalReportHandler).
*/
#[derive(Debug, Clone)]
pub struct ThemeStyles {
    /// Style to apply to things highlighted as "error".
    pub error: Style,
    /// Style to apply to things highlighted as "warning".
    pub warning: Style,
    /// Style to apply to things highlighted as "advice".
    pub advice: Style,
    /// Style to apply to the help text.
    pub help: Style,
    /// Style to apply to filenames/links/URLs.
    pub link: Style,
    /// Style to apply to line numbers.
    pub linum: Style,
    /// Styles to cycle through (using `.iter().cycle()`), to render the lines
    /// and text for diagnostic highlights.
    pub highlights: Vec<Style>,
}

fn style() -> Style {
    Style::new()
}

impl ThemeStyles {
    /// Nice RGB colors.
    /// [Credit](http://terminal.sexy/#FRUV0NDQFRUVrEFCkKlZ9L91ap-1qnWfdbWq0NDQUFBQrEFCkKlZ9L91ap-1qnWfdbWq9fX1).
    pub fn rgb() -> Self {
        Self {
            error: style().fg_rgb::<255, 30, 30>(),
            warning: style().fg_rgb::<244, 191, 117>(),
            advice: style().fg_rgb::<106, 159, 181>(),
            help: style().fg_rgb::<106, 159, 181>(),
            link: style().fg_rgb::<92, 157, 255>().underline().bold(),
            linum: style().dimmed(),
            highlights: vec![
                style().fg_rgb::<246, 87, 248>(),
                style().fg_rgb::<30, 201, 212>(),
                style().fg_rgb::<145, 246, 111>(),
            ],
        }
    }

    /// ANSI color-based styles.
    pub fn ansi() -> Self {
        Self {
            error: style().red(),
            warning: style().yellow(),
            advice: style().cyan(),
            help: style().cyan(),
            link: style().cyan().underline().bold(),
            linum: style().dimmed(),
            highlights: vec![
                style().magenta().bold(),
                style().yellow().bold(),
                style().green().bold(),
            ],
        }
    }

    /// No styling. Just regular ol' monochrome.
    pub fn none() -> Self {
        Self {
            error: style(),
            warning: style(),
            advice: style(),
            help: style(),
            link: style(),
            linum: style(),
            highlights: vec![style()],
        }
    }
}

// ----------------------------------------
// Most of these characters were taken from
// https://github.com/zesterer/ariadne/blob/e3cb394cb56ecda116a0a1caecd385a49e7f6662/src/draw.rs

/// Characters to be used when drawing when using
/// [`GraphicalReportHandler`](crate::GraphicalReportHandler).
#[allow(missing_docs)]
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct ThemeCharacters {
    pub hbar: char,
    pub vbar: char,
    pub xbar: char,
    pub vbar_break: char,

    pub uarrow: char,
    pub rarrow: char,

    pub ltop: char,
    pub mtop: char,
    pub rtop: char,
    pub lbot: char,
    pub rbot: char,
    pub mbot: char,

    pub lbox: char,
    pub rbox: char,

    pub lcross: char,
    pub rcross: char,

    pub underbar: char,
    pub underline: char,

    pub error: String,
    pub warning: String,
    pub advice: String,
}

impl ThemeCharacters {
    /// Fancy unicode-based graphical elements.
    pub fn unicode() -> Self {
        Self {
            hbar: '─',
            vbar: '│',
            xbar: '┼',
            vbar_break: '·',
            uarrow: '▲',
            rarrow: '▶',
            ltop: '╭',
            mtop: '┬',
            rtop: '╮',
            lbot: '╰',
            mbot: '┴',
            rbot: '╯',
            lbox: '[',
            rbox: ']',
            lcross: '├',
            rcross: '┤',
            underbar: '┬',
            underline: '─',
            error: "×".into(),
            warning: "⚠".into(),
            advice: "☞".into(),
        }
    }

    /// Emoji-heavy unicode characters.
    pub fn emoji() -> Self {
        Self {
            hbar: '─',
            vbar: '│',
            xbar: '┼',
            vbar_break: '·',
            uarrow: '▲',
            rarrow: '▶',
            ltop: '╭',
            mtop: '┬',
            rtop: '╮',
            lbot: '╰',
            mbot: '┴',
            rbot: '╯',
            lbox: '[',
            rbox: ']',
            lcross: '├',
            rcross: '┤',
            underbar: '┬',
            underline: '─',
            error: "💥".into(),
            warning: "⚠️".into(),
            advice: "💡".into(),
        }
    }
    /// ASCII-art-based graphical elements. Works well on older terminals.
    pub fn ascii() -> Self {
        Self {
            hbar: '-',
            vbar: '|',
            xbar: '+',
            vbar_break: ':',
            uarrow: '^',
            rarrow: '>',
            ltop: ',',
            mtop: 'v',
            rtop: '.',
            lbot: '`',
            mbot: '^',
            rbot: '\'',
            lbox: '[',
            rbox: ']',
            lcross: '|',
            rcross: '|',
            underbar: '|',
            underline: '^',
            error: "x".into(),
            warning: "!".into(),
            advice: ">".into(),
        }
    }
}