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use core::ops::{AddAssign, Mul, MulAssign, SubAssign};
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Quaternion(pub f32, pub f32, pub f32, pub f32);
impl Quaternion {
pub fn conj(self) -> Self {
Quaternion(self.0, -self.1, -self.2, -self.3)
}
pub fn norm(self) -> f32 {
self.0 * self.0 + self.1 * self.1 + self.2 * self.2 + self.3 * self.3
}
}
impl AddAssign<Quaternion> for Quaternion {
fn add_assign(&mut self, rhs: Quaternion) {
self.0 += rhs.0;
self.1 += rhs.1;
self.2 += rhs.2;
self.3 += rhs.3;
}
}
impl MulAssign<f32> for Quaternion {
fn mul_assign(&mut self, k: f32) {
self.0 *= k;
self.1 *= k;
self.2 *= k;
self.3 *= k;
}
}
impl SubAssign<Quaternion> for Quaternion {
fn sub_assign(&mut self, rhs: Quaternion) {
self.0 -= rhs.0;
self.1 -= rhs.1;
self.2 -= rhs.2;
self.3 -= rhs.3;
}
}
impl Mul<Quaternion> for Quaternion {
type Output = Self;
fn mul(self, other: Self) -> Self {
Quaternion(
self.0 * other.0 - self.1 * other.1 - self.2 * other.2 - self.3 * other.3,
self.0 * other.1 + self.1 * other.0 + self.2 * other.3 - self.3 * other.2,
self.0 * other.2 - self.1 * other.3 + self.2 * other.0 + self.3 * other.1,
self.0 * other.3 + self.1 * other.2 - self.2 * other.1 + self.3 * other.0,
)
}
}
impl Mul<f32> for Quaternion {
type Output = Self;
fn mul(self, k: f32) -> Self {
Quaternion(self.0 * k, self.1 * k, self.2 * k, self.3 * k)
}
}
impl Mul<Quaternion> for f32 {
type Output = Quaternion;
fn mul(self, q: Quaternion) -> Quaternion {
q * self
}
}
#[cfg(tests)]
mod tests {
#[test]
fn add_assign() {}
#[test]
fn mul_assign() {}
#[test]
fn sub_assign() {}
#[test]
fn mul_quaternion() {}
#[test]
fn mul_f32() {}
}