[−][src]Module micro_gui::core::window
Window implements the top level GUI abstraction. Windows can create and consume events, and contain a base layer from which windows can be implemented.
Copyright 2017 Ryan Kurte
Structs
Window | Window object contains renderable layers and handles events |
Traits
OnEvent | OnEvent trait called to receive an event |
OnLoad | OnLoad trait called when a window is loaded |
OnUnload | OnUnload trait called when a window is unloaded |