[][src]Struct mgf::Velocity

pub struct Velocity {
    pub linear: Vector3<f32>,
    pub angular: Vector3<f32>,
}

A description of the positional derivative of an object.

Fields

linear: Vector3<f32>angular: Vector3<f32>

Trait Implementations

impl Clone for Velocity[src]

impl ConstrainedSet<RigidBodyRef, Velocity, RigidBodyInfo> for RigidBodyVec[src]

impl Copy for Velocity[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.