[−][src]Struct mgf::Velocity
A description of the positional derivative of an object.
Fields
linear: Vector3<f32>
angular: Vector3<f32>
Trait Implementations
impl Clone for Velocity
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impl ConstrainedSet<RigidBodyRef, Velocity, RigidBodyInfo> for RigidBodyVec
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fn get(&self, i: RigidBodyRef) -> (Velocity, RigidBodyInfo)
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fn set(&mut self, i: RigidBodyRef, v: Velocity)
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impl Copy for Velocity
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Auto Trait Implementations
impl RefUnwindSafe for Velocity
impl Send for Velocity
impl Sync for Velocity
impl Unpin for Velocity
impl UnwindSafe for Velocity
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,