Struct meshx::mesh::topology::VertexIndex
source · pub struct VertexIndex(/* private fields */);
Expand description
Define index type
Implementations§
source§impl VertexIndex
impl VertexIndex
pub fn into_inner(self) -> usize
Trait Implementations§
source§impl Add<VertexIndex> for usize
impl Add<VertexIndex> for usize
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
+
operator.source§fn add(self, rhs: VertexIndex) -> VertexIndex
fn add(self, rhs: VertexIndex) -> VertexIndex
Performs the
+
operation. Read moresource§impl Add<usize> for VertexIndex
impl Add<usize> for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
+
operator.source§impl Add for VertexIndex
impl Add for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
+
operator.source§fn add(self, rhs: VertexIndex) -> VertexIndex
fn add(self, rhs: VertexIndex) -> VertexIndex
Performs the
+
operation. Read moresource§impl<M: VertexAttrib> AttribIndex<M> for VertexIndex
impl<M: VertexAttrib> AttribIndex<M> for VertexIndex
source§fn attrib_size(mesh: &M) -> usize
fn attrib_size(mesh: &M) -> usize
Get the size of the attribute at the appropriate mesh location determined by
I
.source§fn attrib_dict(mesh: &M) -> &AttribDict<Self>
fn attrib_dict(mesh: &M) -> &AttribDict<Self>
Read only access to the attribute dictionary.
source§fn attrib_dict_mut(mesh: &mut M) -> &mut AttribDict<Self>
fn attrib_dict_mut(mesh: &mut M) -> &mut AttribDict<Self>
Read and write access to the attribute dictionary.
source§fn attrib_dict_and_cache_mut(
mesh: &mut M
) -> (&mut AttribDict<Self>, Option<&mut AttribValueCache>)
fn attrib_dict_and_cache_mut( mesh: &mut M ) -> (&mut AttribDict<Self>, Option<&mut AttribValueCache>)
Read and write access to the attribute dictionary as well as an optional cache for indirect
attribute values.
source§impl<T: Real> AttribPromote<FaceVertexIndex, VertexIndex> for TriMesh<T>
impl<T: Real> AttribPromote<FaceVertexIndex, VertexIndex> for TriMesh<T>
source§impl Clone for VertexIndex
impl Clone for VertexIndex
source§fn clone(&self) -> VertexIndex
fn clone(&self) -> VertexIndex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for VertexIndex
impl Debug for VertexIndex
source§impl Div<usize> for VertexIndex
impl Div<usize> for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
/
operator.source§impl From<Index> for VertexIndex
impl From<Index> for VertexIndex
source§impl From<VertexIndex> for Index
impl From<VertexIndex> for Index
source§fn from(i: VertexIndex) -> Self
fn from(i: VertexIndex) -> Self
Converts to this type from the input type.
source§impl From<VertexIndex> for usize
impl From<VertexIndex> for usize
source§fn from(i: VertexIndex) -> usize
fn from(i: VertexIndex) -> usize
Converts to this type from the input type.
source§impl From<usize> for VertexIndex
impl From<usize> for VertexIndex
source§impl Hash for VertexIndex
impl Hash for VertexIndex
source§impl Mul<VertexIndex> for usize
impl Mul<VertexIndex> for usize
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
*
operator.source§fn mul(self, rhs: VertexIndex) -> VertexIndex
fn mul(self, rhs: VertexIndex) -> VertexIndex
Performs the
*
operation. Read moresource§impl Mul<usize> for VertexIndex
impl Mul<usize> for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
*
operator.source§impl Ord for VertexIndex
impl Ord for VertexIndex
source§fn cmp(&self, other: &VertexIndex) -> Ordering
fn cmp(&self, other: &VertexIndex) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for VertexIndex
impl PartialEq for VertexIndex
source§fn eq(&self, other: &VertexIndex) -> bool
fn eq(&self, other: &VertexIndex) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for VertexIndex
impl PartialOrd for VertexIndex
source§fn partial_cmp(&self, other: &VertexIndex) -> Option<Ordering>
fn partial_cmp(&self, other: &VertexIndex) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Rem<usize> for VertexIndex
impl Rem<usize> for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
%
operator.source§impl<T: Real> Split<VertexIndex> for PolyMesh<T>
impl<T: Real> Split<VertexIndex> for PolyMesh<T>
fn split(self, vertex_partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for QuadMesh<T>
impl<T: Real> Split<VertexIndex> for QuadMesh<T>
fn split(self, partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for QuadMeshExt<T>
impl<T: Real> Split<VertexIndex> for QuadMeshExt<T>
fn split(self, partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for TetMesh<T>
impl<T: Real> Split<VertexIndex> for TetMesh<T>
fn split(self, partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for TetMeshExt<T>
impl<T: Real> Split<VertexIndex> for TetMeshExt<T>
fn split(self, vertex_partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for TriMesh<T>
impl<T: Real> Split<VertexIndex> for TriMesh<T>
fn split(self, partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> Split<VertexIndex> for TriMeshExt<T>
impl<T: Real> Split<VertexIndex> for TriMeshExt<T>
fn split(self, partition: &[usize], num_parts: usize) -> Vec<Self>
source§fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib<T: AttributeValueHash>(self, attrib: &str) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
source§fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
fn split_by_attrib_ord<T: PartialOrd + AttributeValue>(
self,
attrib: &str
) -> Vec<Self>where
Self: Attrib,
Src: AttribIndex<Self>,
Split the mesh using a given attribute whose type implements
PartialOrd
. Read moresource§impl<T: Real> SplitIntoConnectedComponents<VertexIndex, CellIndex> for TetMesh<T>
impl<T: Real> SplitIntoConnectedComponents<VertexIndex, CellIndex> for TetMesh<T>
fn split_into_connected_components(self) -> Vec<Self>
source§impl<T: Real> SplitIntoConnectedComponents<VertexIndex, CellIndex> for TetMeshExt<T>
impl<T: Real> SplitIntoConnectedComponents<VertexIndex, CellIndex> for TetMeshExt<T>
fn split_into_connected_components(self) -> Vec<Self>
source§impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for PolyMesh<T>
impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for PolyMesh<T>
fn split_into_connected_components(self) -> Vec<Self>
source§impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for QuadMesh<T>
impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for QuadMesh<T>
fn split_into_connected_components(self) -> Vec<Self>
source§impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for TriMesh<T>
impl<T: Real> SplitIntoConnectedComponents<VertexIndex, FaceIndex> for TriMesh<T>
fn split_into_connected_components(self) -> Vec<Self>
source§impl Sub<VertexIndex> for usize
impl Sub<VertexIndex> for usize
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
-
operator.source§fn sub(self, rhs: VertexIndex) -> VertexIndex
fn sub(self, rhs: VertexIndex) -> VertexIndex
Performs the
-
operation. Read moresource§impl Sub<usize> for VertexIndex
impl Sub<usize> for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
-
operator.source§impl Sub for VertexIndex
impl Sub for VertexIndex
§type Output = VertexIndex
type Output = VertexIndex
The resulting type after applying the
-
operator.source§fn sub(self, rhs: VertexIndex) -> VertexIndex
fn sub(self, rhs: VertexIndex) -> VertexIndex
Performs the
-
operation. Read moreimpl Copy for VertexIndex
impl ElementIndex<usize> for VertexIndex
impl Eq for VertexIndex
impl StructuralEq for VertexIndex
impl StructuralPartialEq for VertexIndex
Auto Trait Implementations§
impl RefUnwindSafe for VertexIndex
impl Send for VertexIndex
impl Sync for VertexIndex
impl Unpin for VertexIndex
impl UnwindSafe for VertexIndex
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneBytes for Twhere
T: Clone + 'static,
impl<T> CloneBytes for Twhere
T: Clone + 'static,
unsafe fn clone_bytes(src: &[MaybeUninit<u8>]) -> Box<[MaybeUninit<u8>]>
unsafe fn clone_from_bytes(dst: &mut [MaybeUninit<u8>], src: &[MaybeUninit<u8>])
unsafe fn clone_into_raw_bytes( src: &[MaybeUninit<u8>], dst: &mut [MaybeUninit<u8>] )
source§impl<M> Connectivity<FaceVertexIndex, VertexIndex> for M
impl<M> Connectivity<FaceVertexIndex, VertexIndex> for M
§type Topo = (Vec<usize>, Vec<usize>)
type Topo = (Vec<usize>, Vec<usize>)
Additional topology that may aid in computing connectivity. Read more
source§fn precompute_topo(
&self
) -> <M as Connectivity<FaceVertexIndex, VertexIndex>>::Topo
fn precompute_topo( &self ) -> <M as Connectivity<FaceVertexIndex, VertexIndex>>::Topo
Precompute additional topology information prior to determining connectivity. Read more
source§fn num_elements(&self) -> usize
fn num_elements(&self) -> usize
Get the number of elements which are considered for connectivity Read more
source§fn push_neighbours<T>(
&self,
index: FaceVertexIndex,
stack: &mut Vec<FaceVertexIndex>,
topo: &<M as Connectivity<FaceVertexIndex, VertexIndex>>::Topo,
attrib: Option<&[T]>
)
fn push_neighbours<T>( &self, index: FaceVertexIndex, stack: &mut Vec<FaceVertexIndex>, topo: &<M as Connectivity<FaceVertexIndex, VertexIndex>>::Topo, attrib: Option<&[T]> )
source§fn connectivity(&self) -> (Vec<usize>, usize)
fn connectivity(&self) -> (Vec<usize>, usize)
Determine the connectivity of a set of meshes. Read more
source§impl<M> Connectivity<VertexIndex, CellIndex> for M
impl<M> Connectivity<VertexIndex, CellIndex> for M
source§fn num_elements(&self) -> usize
fn num_elements(&self) -> usize
Get the number of elements which are considered for connectivity Read more
source§fn push_neighbours<T>(
&self,
index: VertexIndex,
stack: &mut Vec<VertexIndex>,
_: &(),
_: Option<&[T]>
)
fn push_neighbours<T>( &self, index: VertexIndex, stack: &mut Vec<VertexIndex>, _: &(), _: Option<&[T]> )
source§fn precompute_topo(&self) -> Self::Topo
fn precompute_topo(&self) -> Self::Topo
Precompute additional topology information prior to determining connectivity. Read more
source§fn connectivity(&self) -> (Vec<usize>, usize)
fn connectivity(&self) -> (Vec<usize>, usize)
Determine the connectivity of a set of meshes. Read more
source§impl<M> Connectivity<VertexIndex, FaceIndex> for M
impl<M> Connectivity<VertexIndex, FaceIndex> for M
§type Topo = (Vec<usize>, Vec<usize>)
type Topo = (Vec<usize>, Vec<usize>)
Additional topology that may aid in computing connectivity. Read more
source§fn precompute_topo(&self) -> <M as Connectivity<VertexIndex, FaceIndex>>::Topo
fn precompute_topo(&self) -> <M as Connectivity<VertexIndex, FaceIndex>>::Topo
Precompute additional topology information prior to determining connectivity. Read more
source§fn num_elements(&self) -> usize
fn num_elements(&self) -> usize
Get the number of elements which are considered for connectivity Read more
source§fn push_neighbours<T>(
&self,
index: VertexIndex,
stack: &mut Vec<VertexIndex>,
topo: &<M as Connectivity<VertexIndex, FaceIndex>>::Topo,
_: Option<&[T]>
)
fn push_neighbours<T>( &self, index: VertexIndex, stack: &mut Vec<VertexIndex>, topo: &<M as Connectivity<VertexIndex, FaceIndex>>::Topo, _: Option<&[T]> )
source§fn connectivity(&self) -> (Vec<usize>, usize)
fn connectivity(&self) -> (Vec<usize>, usize)
Determine the connectivity of a set of meshes. Read more
source§impl<T> DebugBytes for Twhere
T: Debug + 'static,
impl<T> DebugBytes for Twhere
T: Debug + 'static,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> DropBytes for Twhere
T: 'static,
impl<T> DropBytes for Twhere
T: 'static,
unsafe fn drop_bytes(bytes: &mut [MaybeUninit<u8>])
source§impl<'a, S, I> Get<'a, I> for Swhere
I: GetIndex<'a, S>,
impl<'a, S, I> Get<'a, I> for Swhere
I: GetIndex<'a, S>,
type Output = <I as GetIndex<'a, S>>::Output
fn get(&self, idx: I) -> Option<<I as GetIndex<'a, S>>::Output>
source§fn at(&self, idx: I) -> Self::Output
fn at(&self, idx: I) -> Self::Output
Return a value at the given index. This is provided as the checked
version of
get
that will panic if the equivalent get
call is None
,
which typically means that the given index is out of bounds. Read moresource§unsafe fn at_unchecked(&self, idx: I) -> Self::Output
unsafe fn at_unchecked(&self, idx: I) -> Self::Output
Return a value at the given index. Read more
source§impl<T> HashBytes for Twhere
T: Hash + 'static,
impl<T> HashBytes for Twhere
T: Hash + 'static,
unsafe fn hash_bytes(bytes: &[MaybeUninit<u8>], state: &mut dyn Hasher)
source§impl<S, I> Isolate<I> for Swhere
I: IsolateIndex<S>,
impl<S, I> Isolate<I> for Swhere
I: IsolateIndex<S>,
source§impl<T> PartialEqBytes for Twhere
T: PartialEq + 'static,
impl<T> PartialEqBytes for Twhere
T: PartialEq + 'static,
unsafe fn eq_bytes(a: &[MaybeUninit<u8>], b: &[MaybeUninit<u8>]) -> bool
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, N> PushArrayToVec<N> for T
impl<T, N> PushArrayToVec<N> for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.