[][src]Struct menu::Item

pub struct Item<'a, T> where
    T: 'a, 
{ pub command: &'a str, pub help: Option<&'a str>, pub item_type: ItemType<'a, T>, }

An Item is a what our menus are made from. Each item has a name which you have to enter to select this item. Each item can also have zero or more parameters, and some optional help text.

Fields

command: &'a str

The word you need to enter to activate this item. It is recommended that you avoid whitespace in this string.

help: Option<&'a str>

Optional help text. Printed if you enter help.

item_type: ItemType<'a, T>

The type of this item - menu, callback, etc.

Auto Trait Implementations

impl<'a, T> Unpin for Item<'a, T>

impl<'a, T> Sync for Item<'a, T>

impl<'a, T> Send for Item<'a, T>

Blanket Implementations

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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