Trait meio::task::OnTick[][src]

pub trait OnTick: Actor {
    #[must_use]
    fn tick<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        tick: Tick,
        ctx: &'life1 mut Context<Self>
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: 'async_trait
;
#[must_use] fn done<'life0, 'life1, 'async_trait>(
        &'life0 mut self,
        ctx: &'life1 mut Context<Self>
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        'life1: 'async_trait,
        Self: 'async_trait
; }

Handler of heartbeat events and a task

Required methods

#[must_use]
fn tick<'life0, 'life1, 'async_trait>(
    &'life0 mut self,
    tick: Tick,
    ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: 'async_trait, 
[src]

Called when tick received.

Also tick will be called after lite task initialization.

#[must_use]
fn done<'life0, 'life1, 'async_trait>(
    &'life0 mut self,
    ctx: &'life1 mut Context<Self>
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>> where
    'life0: 'async_trait,
    'life1: 'async_trait,
    Self: 'async_trait, 
[src]

Called when the heartbeat task finished or interrupted.

Loading content...

Implementors

Loading content...