Trait md_mage::Game [−][src]
pub trait Game { fn start(&mut self); fn tick(&mut self, sim_input: SimInput<'_>) -> TickResult; fn present(&self, present_input: PresentInput<'_>); }
Required methods
fn tick(&mut self, sim_input: SimInput<'_>) -> TickResult
fn present(&self, present_input: PresentInput<'_>)