[][src]Struct mcts::MCTSManager

pub struct MCTSManager<Spec: MCTS> { /* fields omitted */ }

Methods

impl<Spec: MCTS> MCTSManager<Spec> where
    ThreadData<Spec>: Default
[src]

pub fn new(
    state: Spec::State,
    manager: Spec,
    eval: Spec::Eval,
    tree_policy: Spec::TreePolicy,
    table: Spec::TranspositionTable
) -> Self
[src]

pub fn print_on_playout_error(&mut self, v: bool) -> &mut Self[src]

pub fn playout(&mut self)[src]

pub fn playout_until<Predicate: FnMut() -> bool>(&mut self, pred: Predicate)[src]

pub fn playout_n(&mut self, n: u64)[src]

pub fn playout_parallel_async<'a>(
    &'a mut self,
    num_threads: usize
) -> AsyncSearch<'a, Spec>
[src]

pub fn into_playout_parallel_async(
    self,
    num_threads: usize
) -> AsyncSearchOwned<Spec>
[src]

pub fn playout_parallel_for(&mut self, duration: Duration, num_threads: usize)[src]

pub fn playout_n_parallel(&mut self, n: u32, num_threads: usize)[src]

pub fn principal_variation_info(
    &self,
    num_moves: usize
) -> Vec<MoveInfoHandle<Spec>>
[src]

pub fn principal_variation(&self, num_moves: usize) -> Vec<Move<Spec>>[src]

pub fn principal_variation_states(&self, num_moves: usize) -> Vec<Spec::State>[src]

pub fn tree(&self) -> &SearchTree<Spec>[src]

pub fn best_move(&self) -> Option<Move<Spec>>[src]

pub fn perf_test<F>(&mut self, num_threads: usize, f: F) where
    F: FnMut(usize), 
[src]

pub fn perf_test_to_stderr(&mut self, num_threads: usize)[src]

pub fn reset(self) -> Self[src]

Trait Implementations

impl<Spec: MCTS> From<MCTSManager<Spec>> for AsyncSearchOwned<Spec>[src]

fn from(m: MCTSManager<Spec>) -> Self[src]

An MCTSManager is an AsyncSearchOwned with zero threads searching.

Auto Trait Implementations

impl<Spec> Send for MCTSManager<Spec> where
    Spec: Send,
    <Spec as MCTS>::Eval: Send,
    <Spec as MCTS>::ExtraThreadData: Send,
    <<Spec as MCTS>::State as GameState>::Move: Send,
    <<Spec as MCTS>::TreePolicy as TreePolicy<Spec>>::MoveEvaluation: Send,
    <Spec as MCTS>::NodeData: Send,
    <Spec as MCTS>::State: Send,
    <<Spec as MCTS>::Eval as Evaluator<Spec>>::StateEvaluation: Send,
    <<Spec as MCTS>::TreePolicy as TreePolicy<Spec>>::ThreadLocalData: Send,
    <Spec as MCTS>::TranspositionTable: Send,
    <Spec as MCTS>::TreePolicy: Send

impl<Spec> Sync for MCTSManager<Spec> where
    <Spec as MCTS>::Eval: Sync,
    <Spec as MCTS>::ExtraThreadData: Sync,
    <<Spec as MCTS>::State as GameState>::Move: Send + Sync,
    <<Spec as MCTS>::TreePolicy as TreePolicy<Spec>>::MoveEvaluation: Send + Sync,
    <Spec as MCTS>::NodeData: Send + Sync,
    <Spec as MCTS>::State: Sync,
    <<Spec as MCTS>::Eval as Evaluator<Spec>>::StateEvaluation: Send + Sync,
    <<Spec as MCTS>::TreePolicy as TreePolicy<Spec>>::ThreadLocalData: Sync,
    <Spec as MCTS>::TranspositionTable: Sync,
    <Spec as MCTS>::TreePolicy: Sync

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]