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#![feature(specialization)] //! A macro for writing HTML templates. //! //! This documentation only describes the runtime API. For a general //! guide, check out the [book] instead. //! //! [book]: https://maud.lambda.xyz/ #[cfg(feature = "iron")] extern crate iron; use std::fmt::{self, Write}; /// Represents a type that can be rendered as HTML. /// /// If your type implements [`Display`][1], then it will implement this /// trait automatically through a blanket impl. /// /// [1]: https://doc.rust-lang.org/std/fmt/trait.Display.html /// /// On the other hand, if your type has a custom HTML representation, /// then you can implement `Render` by hand. To do this, override /// either the `.render()` or `.render_to()` methods; since each is /// defined in terms of the other, you only need to implement one of /// them. See the example below. /// /// # Minimal implementation /// /// An implementation of this trait must override at least one of /// `.render()` or `.render_to()`. Since the default definitions of /// these methods call each other, not doing this will result in /// infinite recursion. /// /// # Example /// /// ```rust,ignore /// /// Provides a shorthand for linking to a CSS stylesheet. /// pub struct Stylesheet(&'static str); /// /// impl Render for Stylesheet { /// fn render(&self) -> Markup { /// html! { /// link rel="stylesheet" type="text/css" href=(self.0) / /// } /// } /// } /// ``` pub trait Render { /// Renders `self` as a block of `Markup`. fn render(&self) -> Markup { let mut buffer = String::new(); self.render_to(&mut buffer); PreEscaped(buffer) } /// Appends a representation of `self` to the given buffer. /// /// Its default implementation just calls `.render()`, but you may /// override it with something more efficient. /// /// Note that no further escaping is performed on data written to /// the buffer. If you override this method, you must make sure that /// any data written is properly escaped, whether by hand or using /// the [`Escaper`](struct.Escaper.html) wrapper struct. fn render_to(&self, buffer: &mut String) { buffer.push_str(&self.render().into_string()); } } impl<T: fmt::Display + ?Sized> Render for T { #[inline(never)] // reduce code bloat due to write!() default fn render_to(&self, w: &mut String) { let _ = write!(Escaper::new(w), "{}", self); } } impl Render for String { fn render_to(&self, w: &mut String) { let _ = Escaper::new(w).write_str(self); } } impl Render for str { fn render_to(&self, w: &mut String) { let _ = Escaper::new(w).write_str(self); } } /// Represents a type that can be rendered as HTML, where the rendering /// operation consumes the value. /// /// See the [`Render`](trait.Render.html) documentation for advice on /// how to use this trait. pub trait RenderOnce: Sized { /// Renders `self` as a block of `Markup`, consuming it in the /// process. fn render_once(self) -> Markup { let mut buffer = String::new(); self.render_once_to(&mut buffer); PreEscaped(buffer) } /// Appends a representation of `self` to the given string, /// consuming `self` in the process. /// /// Its default implementation just calls `.render_once()`, but you /// may override it with something more efficient. /// /// Note that no further escaping is performed on data written to /// the buffer. If you override this method, you must make sure that /// any data written is properly escaped, whether by hand or using /// the [`Escaper`](struct.Escaper.html) wrapper struct. fn render_once_to(self, buffer: &mut String) { buffer.push_str(&self.render_once().into_string()); } } impl<'a, T: Render + ?Sized> RenderOnce for &'a T { fn render_once_to(self, w: &mut String) { self.render_to(w); } } /// A wrapper that renders the inner value without escaping. #[derive(Debug)] pub struct PreEscaped<T>(pub T); impl<T: fmt::Display> Render for PreEscaped<T> { #[inline(never)] // reduce code bloat due to write!() default fn render_to(&self, w: &mut String) { let _ = write!(w, "{}", self.0); } } impl Render for PreEscaped<String> { fn render_to(&self, w: &mut String) { w.push_str(&self.0); } } impl<'a> Render for PreEscaped<&'a str> { fn render_to(&self, w: &mut String) { w.push_str(self.0); } } /// A block of markup is a string that does not need to be escaped. /// /// The `html!` macro expands to an expression of this type. pub type Markup = PreEscaped<String>; impl PreEscaped<String> { /// Extracts the inner `String`. This is a synonym for `self.0`. pub fn into_string(self) -> String { self.0 } } /// An adapter that escapes HTML special characters. /// /// The following characters are escaped: /// /// * `&` is escaped as `&` /// * `<` is escaped as `<` /// * `>` is escaped as `>` /// * `"` is escaped as `"` /// * `'` is escaped as `'` /// /// All other characters are passed through unchanged. /// /// # Example /// /// ``` /// # use maud::Escaper; /// use std::fmt::Write; /// let mut s = String::new(); /// write!(Escaper::new(&mut s), "<script>launchMissiles()</script>").unwrap(); /// assert_eq!(s, "<script>launchMissiles()</script>"); /// ``` pub struct Escaper<'a>(&'a mut String); impl<'a> Escaper<'a> { /// Creates an `Escaper` from a `String`. pub fn new(buffer: &'a mut String) -> Escaper<'a> { Escaper(buffer) } } impl<'a> fmt::Write for Escaper<'a> { fn write_str(&mut self, s: &str) -> fmt::Result { for b in s.bytes() { match b { b'&' => self.0.push_str("&"), b'<' => self.0.push_str("<"), b'>' => self.0.push_str(">"), b'"' => self.0.push_str("""), b'\'' => self.0.push_str("'"), _ => unsafe { self.0.as_mut_vec().push(b) }, } } Ok(()) } } #[cfg(feature = "iron")] mod iron_support { use std::io; use iron::headers::ContentType; use iron::modifier::{Modifier, Set}; use iron::modifiers::Header; use iron::response::{Response, ResponseBody, WriteBody}; use PreEscaped; impl Modifier<Response> for PreEscaped<String> { fn modify(self, response: &mut Response) { response .set_mut(Header(ContentType::html())) .set_mut(Box::new(self) as Box<WriteBody>); } } impl WriteBody for PreEscaped<String> { fn write_body(&mut self, body: &mut ResponseBody) -> io::Result<()> { self.0.write_body(body) } } }