Function mat32::rotate[][src]

pub fn rotate<'out, T>(
    out: &'out mut [T; 6],
    a: &[T; 6],
    angle: &T
) -> &'out mut [T; 6] where
    T: Float + Add<T, Output = T>,
    &'a T: Mul<&'b T, Output = T> + Neg<Output = T>, 

Example

use std::f32;
let mut m = mat32::new_identity::<f32>();
mat32::rotate(&mut m, &mat32::new_identity::<f32>(), &f32::consts::FRAC_PI_2,);
assert_eq!(m[1], 1f32);
assert_eq!(m[2], -1f32);