1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
//! The backend-related interface.
//! 
//! This module contains some basic types that a backend implementor will use.

pub use maomi_tree as tree;
use tree::*;

use crate::{
    error::Error,
    node::{OwnerWeak, SlotChange, SlotKindTrait, DynNodeList},
};
pub mod context;
use context::BackendContext;

/// The backend stage.
/// 
/// This is meaningful only when prerendering is used.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum BackendStage {
    /// The normal backend stage.
    Normal,
    /// The backend is in prerendering stage.
    #[cfg(feature = "prerendering")]
    Prerendering,
    /// The backend is applying prerendering result.
    #[cfg(feature = "prerendering-apply")]
    PrerenderingApply,
}

/// The interface that a backend should implement.
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
pub trait Backend: 'static {
    /// The general type for a backend element.
    type GeneralElement: BackendGeneralElement<BaseBackend = Self>;

    /// The type for a virtual element.
    type VirtualElement: BackendVirtualElement<BaseBackend = Self>;

    /// The type for a text node.
    type TextNode: BackendTextNode<BaseBackend = Self>;

    /// Generate an async task.
    fn async_task(fut: impl 'static + std::future::Future<Output = ()>) where Self: Sized;

    /// Whether the backend is in prerendering stage.
    fn backend_stage(&self) -> BackendStage;

    /// Get the root element.
    fn root(&self) -> ForestNode<Self::GeneralElement>;

    /// Get the root element.
    fn root_mut(&mut self) -> ForestNodeMut<Self::GeneralElement>;
}

/// The general type of the elements.
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
///
/// The backend can contain several types of elements.
/// * A `VirtualElement` is an element which should not layout in backend.
/// * A `TextNode` is a text node.
/// * The backend can define other types of elements.
pub trait BackendGeneralElement: 'static {
    /// The related backend type.
    type BaseBackend: Backend<GeneralElement = Self>;

    /// Cast to a virtual element.
    fn as_virtual_element_mut<'b>(
        this: &'b mut ForestNodeMut<Self>,
    ) -> Option<
        ForestValueMut<
            'b,
            <<Self as BackendGeneralElement>::BaseBackend as Backend>::VirtualElement,
        >,
    >
    where
        Self: Sized;

    /// Cast to a text node.
    fn as_text_node_mut<'b>(
        this: &'b mut ForestNodeMut<Self>,
    ) -> Option<
        ForestValueMut<'b, <<Self as BackendGeneralElement>::BaseBackend as Backend>::TextNode>,
    >
    where
        Self: Sized;

    /// Create a virtual element.
    fn create_virtual_element<'b>(
        this: &'b mut ForestNodeMut<Self>,
    ) -> Result<ForestNodeRc<<Self::BaseBackend as Backend>::GeneralElement>, Error>
    where
        Self: Sized;

    /// Create a text node.
    fn create_text_node(
        this: &mut ForestNodeMut<Self>,
        content: &str,
    ) -> Result<ForestNodeRc<<Self::BaseBackend as Backend>::GeneralElement>, Error>
    where
        Self: Sized;

    /// Append a child element.
    fn append<'b>(
        this: &'b mut ForestNodeMut<Self>,
        child: &'b ForestNodeRc<
            <<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement,
        >,
    ) where
        Self: Sized;

    /// Insert an element before this element.
    fn insert<'b>(
        this: &'b mut ForestNodeMut<Self>,
        target: &'b ForestNodeRc<
            <<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement,
        >,
    ) where
        Self: Sized;

    /// Detach this element temporarily.
    fn temp_detach(
        this: ForestNodeMut<Self>,
    ) -> ForestNodeRc<<<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement>
    where
        Self: Sized;

    /// Remove this element.
    fn detach(
        this: ForestNodeMut<Self>,
    ) -> ForestNodeRc<<<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement>
    where
        Self: Sized;

    /// Replace an element.
    fn replace_with(
        mut this: ForestNodeMut<Self>,
        replacer: ForestNodeRc<
            <<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement,
        >,
    ) -> ForestNodeRc<<<Self as BackendGeneralElement>::BaseBackend as Backend>::GeneralElement>
    where
        Self: Sized,
    {
        Self::insert(&mut this, &replacer);
        Self::detach(this)
    }
}

/// The virtual element in the backend.
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
pub trait BackendVirtualElement {
    /// The related backend type.
    type BaseBackend: Backend;
}

/// The text node in the backend.
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
pub trait BackendTextNode {
    /// The related backend type.
    type BaseBackend: Backend;

    /// Set the text content.
    fn set_text(&mut self, content: &str);
}

/// A trait that indicates a component or a backend-implemented element for the backend.
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
pub trait BackendComponent<B: Backend> {
    /// The slot data type.
    type SlotData;
    /// The type of the updated comopnent or element.
    type UpdateTarget;
    /// The update-related data of the component or element.
    /// 
    /// Should be `bool` for components.
    type UpdateContext;

    /// Create with a backend element.
    fn init<'b>(
        backend_context: &'b BackendContext<B>,
        owner: &'b mut ForestNodeMut<B::GeneralElement>,
        owner_weak: &Box<dyn OwnerWeak>,
    ) -> Result<(Self, ForestNodeRc<B::GeneralElement>), Error>
    where
        Self: Sized;

    /// Indicate that the create process should be finished.
    fn create<'b>(
        &'b mut self,
        backend_context: &'b BackendContext<B>,
        owner: &'b mut ForestNodeMut<B::GeneralElement>,
        update_fn: Box<dyn 'b + FnOnce(&mut Self::UpdateTarget, &mut Self::UpdateContext)>,
        slot_fn: &mut dyn FnMut(
            &mut tree::ForestNodeMut<B::GeneralElement>,
            &ForestToken,
            &Self::SlotData,
        ) -> Result<(), Error>,
    ) -> Result<(), Error>;

    /// Indicate that the pending updates should be applied.
    fn apply_updates<'b>(
        &'b mut self,
        backend_context: &'b BackendContext<B>,
        owner: &'b mut ForestNodeMut<B::GeneralElement>,
        update_fn: Box<dyn 'b + FnOnce(&mut Self::UpdateTarget, &mut Self::UpdateContext)>,
        slot_fn: &mut dyn FnMut(
            SlotChange<&mut tree::ForestNodeMut<B::GeneralElement>, &ForestToken, &Self::SlotData>,
        ) -> Result<(), Error>,
    ) -> Result<(), Error>;
}

/// A trait that indicates a component that can be converted into a `BackendComponent` .
/// 
/// This is used by the backend implementor.
/// *In most cases, it should not be used in component implementors.*
pub trait SupportBackend {
    /// The converted `BackendComponent` type.
    type Target: 'static;
    /// The slot list type.
    type SlotChildren: SlotKindTrait<ForestTokenAddr, DynNodeList>;
}