Function mallumo::create_pw1_w1_w2_w4_3d_noise
[−]
[src]
pub fn create_pw1_w1_w2_w4_3d_noise(
renderer: &mut Renderer,
size: usize
) -> Result<Texture3D, Error>
Creates RGBA 3D noise texture.
R: perlin combined with worley noise G: worley, the same as in R B: worley, G's frequency doubled A: worley, B's frequency doubled all channels are [0.0, 1.0]