Enum mallumo_gls::raw::TextureInternalFormat
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pub enum TextureInternalFormat { R8, R8SN, R8I, R8UI, R16, R16F, R16SN, R16I, R16UI, R32F, R32I, R32UI, RG8, RG8SN, RG8I, RG8UI, RG16, RG16F, RG16SN, RG16I, RG16UI, RG32F, RG32I, RG32UI, RGB8, RGB8SN, RGB8I, RGB8UI, RGB16, RGB16F, RGB16SN, RGB16I, RGB16UI, RGB32F, RGB32I, RGB32UI, RGBA8, RGBA8SN, RGBA8I, RGBA8UI, RGBA16, RGBA16F, RGBA16SN, RGBA16I, RGBA16UI, RGBA32F, RGBA32I, RGBA32UI, DepthComponent16F, DepthComponent24F, DepthComponent32F, StencilIndex8U, Depth24FStencil8U, Depth32FStencil8U, }
Variants
R8
R8SN
R8I
R8UI
R16
R16F
R16SN
R16I
R16UI
R32F
R32I
R32UI
RG8
RG8SN
RG8I
RG8UI
RG16
RG16F
RG16SN
RG16I
RG16UI
RG32F
RG32I
RG32UI
RGB8
RGB8SN
RGB8I
RGB8UI
RGB16
RGB16F
RGB16SN
RGB16I
RGB16UI
RGB32F
RGB32I
RGB32UI
RGBA8
RGBA8SN
RGBA8I
RGBA8UI
RGBA16
RGBA16F
RGBA16SN
RGBA16I
RGBA16UI
RGBA32F
RGBA32I
RGBA32UI
DepthComponent16F
DepthComponent24F
DepthComponent32F
StencilIndex8U
Depth24FStencil8U
Depth32FStencil8U
Trait Implementations
impl Debug for TextureInternalFormat
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impl Copy for TextureInternalFormat
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impl Clone for TextureInternalFormat
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fn clone(&self) -> TextureInternalFormat
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for TextureInternalFormat
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fn eq(&self, __arg_0: &TextureInternalFormat) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.