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use crate::{LinearTransformation, Point, Transform, Transformation, Vector}; #[derive(Clone, Copy, Debug, PartialEq)] #[repr(C)] pub struct AffineTransformation { pub xy: LinearTransformation, pub z: Vector, } impl AffineTransformation { pub fn new(xy: LinearTransformation, z: Vector) -> AffineTransformation { AffineTransformation { xy, z } } pub fn identity() -> AffineTransformation { AffineTransformation::new(LinearTransformation::identity(), Vector::zero()) } pub fn scaling(v: Vector) -> AffineTransformation { AffineTransformation::new(LinearTransformation::scaling(v), Vector::zero()) } pub fn uniform_scaling(k: f32) -> AffineTransformation { AffineTransformation::new(LinearTransformation::uniform_scaling(k), Vector::zero()) } pub fn translation(v: Vector) -> AffineTransformation { AffineTransformation::new(LinearTransformation::identity(), v) } pub fn scale(self, v: Vector) -> AffineTransformation { AffineTransformation::new(self.xy.scale(v), self.z.scale(v)) } pub fn uniform_scale(self, k: f32) -> AffineTransformation { AffineTransformation::new(self.xy.uniform_scale(k), self.z * k) } pub fn translate(self, v: Vector) -> AffineTransformation { AffineTransformation::new(self.xy, self.z + v) } } impl Transformation for AffineTransformation { fn transform_point(&self, p: Point) -> Point { p.transform(&self.xy) + self.z } fn transform_vector(&self, v: Vector) -> Vector { v.transform(&self.xy) } }