Module macroquad::experimental

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The most unstable things in macroquad Some of them will eventually move to other modules, some will move into separate crates and some may just disappear.

Modules

  • Animation management
  • Special macroquad-friendly collections. The datatypes from this module may help to organize game code.
  • The way to emulate multitasking with macroquad’s .await. Useful for organizing state machines, animation cutscenes and other stuff that require some evaluation over time.