Expand description
Math types and helpers.
Consists of re-exported glam
types with some additions.
Modules
bool
vector mask types.
f32
vector, quaternion and matrix types.
f64
vector, quaternion and matrix types.
i32
vector types.
Traits adding swizzle methods to all vector types.
u32
vector types.
Macros
Structs
A 2D affine transform, which can represent translation, rotation, scaling and shear.
A 3D affine transform, which can represent translation, rotation, scaling and shear.
A 2-dimensional boolean vector.
A 3-dimensional boolean vector.
A 4-dimensional boolean vector.
A 2D affine transform, which can represent translation, rotation, scaling and shear.
A 3D affine transform, which can represent translation, rotation, scaling and shear.
A 2x2 column major matrix.
A 3x3 column major matrix.
A 4x4 column major matrix.
A quaternion representing an orientation.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
A 2x2 column major matrix.
A 3x3 column major matrix.
A 3x3 column major matrix.
A 4x4 column major matrix.
A quaternion representing an orientation.
A 2D rectangle, defined by its top-left corner, width and height.
A 2-dimensional vector.
A 3-dimensional vector.
A 4-dimensional vector.
A 2-dimensional vector.
A 3-dimensional vector.
A 3-dimensional vector with SIMD support.
A 4-dimensional vector.
Enums
Euler rotation sequences.
Traits
Functions
Converts 2d cartesian coordinates to 2d polar coordinates.
Returns value, bounded in range [min, max].
Creates a 2x2 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 4x4 matrix from column vectors.
Creates a quaternion from x
, y
, z
and w
values.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2x2 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 3x3 matrix from column vectors.
Creates a 4x4 matrix from column vectors.
Converts 2d polar coordinates to 2d cartesian coordinates.
Creates a quaternion from x
, y
, z
and w
values.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.
Creates a 2-dimensional vector.
Creates a 3-dimensional vector.
Creates a 3-dimensional vector.
Creates a 4-dimensional vector.