1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
use crate::{get_context, get_quad_context, time::get_time};

use std::collections::HashMap;

static mut PROFILER: Option<Profiler> = None;

fn get_profiler() -> &'static mut Profiler {
    unsafe {
        PROFILER.get_or_insert_with(|| Profiler {
            frame: Frame::new(),
            queries: HashMap::new(),
            active_query: None,
            prev_frame: Frame::new(),
            enabled: false,
            enable_request: None,
            capture_request: false,
            capture: false,
            drawcalls: vec![],
            strings: vec![],
        })
    }
}

#[derive(Debug, Clone)]
pub struct Zone {
    pub name: String,
    pub start_time: f64,
    pub duration: f64,
    pub children: Vec<Zone>,

    parent: *mut Zone,
}

impl Zone {
    fn clone(&self, parent: *mut Zone) -> Zone {
        Zone {
            name: self.name.clone(),
            start_time: self.start_time,
            duration: self.duration,
            children: self
                .children
                .iter()
                .map(|zone| zone.clone(self as *const _ as *mut _))
                .collect(),
            parent,
        }
    }
}

pub struct ZoneGuard {
    _marker: (),
}

impl ZoneGuard {
    pub fn new(name: &str) -> ZoneGuard {
        begin_zone(name);
        ZoneGuard { _marker: () }
    }
}

impl Drop for ZoneGuard {
    fn drop(&mut self) {
        end_zone();
    }
}

pub fn enable() {
    get_profiler().enable_request = Some(true);
}

pub fn disable() {
    get_profiler().enable_request = Some(false);
}

pub fn begin_zone(name: &str) {
    if get_profiler().enabled {
        get_profiler().begin_zone(name);
    }
}

pub fn end_zone() {
    if get_profiler().enabled {
        get_profiler().end_zone();
    }
}

pub fn begin_gpu_query(name: &str) {
    get_profiler().begin_gpu_query(name);
}

pub fn end_gpu_query() {
    get_profiler().end_gpu_query();
}

/// Workaround to stop gl capture on debug rendering
#[doc(hidden)]
pub fn pause_gl_capture() {
    if get_profiler().capture {
        crate::get_context().gl.capture(false);
    }
}

/// Workaround to stop gl capture on debug rendering
pub fn resume_gl_capture() {
    if get_profiler().capture {
        crate::get_context().gl.capture(false);
    }
}

pub(crate) fn reset() {
    let profiler = get_profiler();

    assert!(
        get_profiler().frame.active_zone.is_null(),
        "New frame started with unpaired begin/end zones."
    );

    profiler.frame.full_frame_time = crate::time::get_frame_time();

    std::mem::swap(&mut profiler.prev_frame, &mut profiler.frame);
    profiler.frame = Frame::new();

    if let Some(enable) = profiler.enable_request.take() {
        profiler.enabled = enable;
    }

    if profiler.capture {
        profiler.capture = false;
        crate::get_context().gl.capture(false);
    }

    if profiler.capture_request {
        profiler.drawcalls.clear();
        profiler.capture = true;
        crate::get_context().gl.capture(true);
        profiler.capture_request = false;
    }
}

#[derive(Debug, Clone)]
pub struct Frame {
    pub full_frame_time: f32,
    pub zones: Vec<Zone>,
    active_zone: *mut Zone,
}

impl Frame {
    fn new() -> Frame {
        Frame {
            full_frame_time: 0.0,
            zones: vec![],
            active_zone: std::ptr::null_mut(),
        }
    }

    pub fn try_clone(&self) -> Option<Frame> {
        if self.active_zone.is_null() == false {
            return None;
        }

        Some(Frame {
            full_frame_time: self.full_frame_time,
            zones: self
                .zones
                .iter()
                .map(|zone| zone.clone(std::ptr::null_mut()))
                .collect(),
            active_zone: std::ptr::null_mut(),
        })
    }
}

pub fn frame() -> Frame {
    get_profiler().prev_frame.clone()
}

pub fn gpu_queries() -> Vec<(String, u64)> {
    get_profiler()
        .queries
        .iter()
        .map(|(name, query)| (name.to_owned(), query.value))
        .collect()
}

pub fn sample_gpu_queries() {
    for query in &mut get_profiler().queries {
        query.1.force_resume = true;
    }
}

struct Profiler {
    frame: Frame,
    prev_frame: Frame,
    queries: HashMap<String, GpuQuery>,
    active_query: Option<String>,
    enabled: bool,
    capture_request: bool,
    capture: bool,
    enable_request: Option<bool>,
    drawcalls: Vec<DrawCallTelemetry>,
    strings: Vec<String>,
}

impl Profiler {
    fn begin_gpu_query(&mut self, name: &str) {
        assert!(
            self.active_query.is_none(),
            "Only one active query is allowed by OpenGL"
        );

        let name = name.to_string();
        let query = self
            .queries
            .entry(name.clone())
            .or_insert_with(|| GpuQuery {
                query: miniquad::graphics::ElapsedQuery::new(),
                in_progress: false,
                value: 0,
                force_resume: false,
            });
        self.active_query = Some(name);
        if query.force_resume {
            query.in_progress = true;
            query.query.begin_query();
        }
    }

    fn end_gpu_query(&mut self) {
        let name = self
            .active_query
            .take()
            .expect("End query without begin query");
        let mut query = self.queries.get_mut(&name).unwrap();
        if query.in_progress {
            query.force_resume = false;
            query.in_progress = false;
            query.query.end_query();
        }
        if query.query.is_available() {
            query.value = query.query.get_result();
        }
    }

    fn begin_zone(&mut self, name: &str) {
        let zones = if self.frame.active_zone.is_null() {
            &mut self.frame.zones
        } else {
            unsafe { &mut (&mut *self.frame.active_zone).children }
        };

        zones.push(Zone {
            name: name.to_string(),
            start_time: get_time(),
            duration: 0.0,
            parent: self.frame.active_zone,
            children: vec![],
        });
        self.frame.active_zone = zones.last_mut().unwrap() as _;
    }

    fn end_zone(&mut self) {
        assert!(
            self.frame.active_zone.is_null() == false,
            "end_zone called without begin_zone"
        );

        let start_time = unsafe { (&mut *self.frame.active_zone).start_time };
        let duration = get_time() - start_time;

        unsafe { (&mut *self.frame.active_zone).duration = duration };
        self.frame.active_zone = unsafe { (&mut *self.frame.active_zone).parent };
    }
}

pub struct GpuQuery {
    pub query: miniquad::graphics::ElapsedQuery,
    pub in_progress: bool,
    pub value: u64,
    pub force_resume: bool,
}

pub fn scene_allocated_memory() -> usize {
    use crate::experimental::scene;

    scene::allocated_memory()
}

/// ```skip
/// {
///    let _t = telemetry::LogTimeGuard::new("Atlas build time");
///     mq::texture::build_textures_atlas();
/// }
/// ```
/// Will add "Time query: Atlas build time, 0.5s" string to
/// `telemetry::strings()`
pub struct LogTimeGuard<'a> {
    name: &'a str,
    start_time: f64,
}

impl<'a> LogTimeGuard<'a> {
    pub fn new(name: &'a str) -> LogTimeGuard {
        LogTimeGuard {
            name,
            start_time: get_time(),
        }
    }
}

impl<'a> Drop for LogTimeGuard<'a> {
    fn drop(&mut self) {
        log_string(&format!(
            "Time query: {}, {:.1}s",
            self.name,
            get_time() - self.start_time
        ))
    }
}

pub fn log_string(string: &str) {
    get_profiler().strings.push(string.to_owned());
}

pub fn drawcalls() -> Vec<DrawCallTelemetry> {
    get_profiler().drawcalls.clone()
}

pub fn strings() -> Vec<String> {
    get_profiler().strings.clone()
}

/// Note that coroutines pre-allocate 56Kb, so 56000 as a result doesnt mean a leak
pub fn coroutines_allocated_memory() -> usize {
    get_context().coroutines_context.allocated_memory()
}

pub fn active_coroutines_count() -> usize {
    get_context().coroutines_context.active_coroutines_count()
}

pub fn capture_frame() {
    get_profiler().capture_request = true;
}

#[derive(Clone, Debug)]
pub struct DrawCallTelemetry {
    pub indices_count: usize,
    pub texture: miniquad::Texture,
}

pub(crate) fn track_drawcall(
    pipeline: &miniquad::Pipeline,
    bindings: &miniquad::Bindings,
    indices_count: usize,
) {
    let texture = miniquad::Texture::new_render_texture(
        get_quad_context(),
        miniquad::TextureParams {
            width: 128,
            height: 128,
            ..Default::default()
        },
    );

    let pass = Some(miniquad::RenderPass::new(get_quad_context(), texture, None));
    get_quad_context().begin_pass(pass, miniquad::PassAction::clear_color(0.4, 0.8, 0.4, 1.));
    get_quad_context().apply_pipeline(pipeline);
    get_quad_context().apply_bindings(bindings);
    get_quad_context().draw(0, indices_count as _, 1);
    get_quad_context().end_render_pass();

    get_profiler().drawcalls.push(DrawCallTelemetry {
        indices_count,
        texture,
    });
}