[][src]Trait macroquad::Camera

pub trait Camera {
    fn matrix(&self) -> Mat4;
fn depth_enabled(&self) -> bool;
fn render_pass(&self) -> Option<RenderPass>; }

Required methods

fn matrix(&self) -> Mat4

fn depth_enabled(&self) -> bool

fn render_pass(&self) -> Option<RenderPass>

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Implementors

impl Camera for Camera2D[src]

impl Camera for Camera3D[src]

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