#[repr(C)]pub struct ShaderPayloadT {
pub __bindgen_anon_1: ShaderPayloadTBindgenTy1,
pub num_fields: u32,
pub _padding_87: [c_char; 4],
pub fields: *const ShaderConstantT,
}Fields§
§__bindgen_anon_1: ShaderPayloadTBindgenTy1§num_fields: u32§_padding_87: [c_char; 4]§fields: *const ShaderConstantTTrait Implementations§
Auto Trait Implementations§
impl Freeze for ShaderPayloadT
impl RefUnwindSafe for ShaderPayloadT
impl !Send for ShaderPayloadT
impl !Sync for ShaderPayloadT
impl Unpin for ShaderPayloadT
impl UnwindSafe for ShaderPayloadT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more